Recorded concept
Heavy armour
Heavy armour is part of the character’s current presentation.
Exact statistics not established.Generated from the published character folio on 2026-10-02. Recorded facts, proposals, uncertainties and separate continuities retain their original labels. Mechanics below show the folio’s default level; see Build for recorded progression.
← Character libraryThe party’s protector
“We make a decent group.”
The shared first adventure of Neris, Corren, Lysa, and Silas; separate from other library continuities.
Corren is the party's combat specialist: heavy-armored, strong, dependable, protective, and built to stand where danger is worst. His role is tank/damage, with a greatsword for a strong visual and tactical identity. He is not defined by broad utility outside combat; he is the person everyone wants present when the problem becomes physical violence.
Recorded concept
Heavy armour is part of the character’s current presentation.
Exact statistics not established.Recorded concept
Greatsword is part of the character’s current presentation.
Exact statistics not established.Speech: Straightforward, grounded, often dry.
Established lines from the Goblin Hunt prose include variations such as:
- "Stay behind me!"
- "You all right?"
- "You're doing great!"
- "We make a decent group."
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Not recordedNo additional values derived for this snapshot.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
Current level not established
Level 1 has no recorded build snapshot. The plan below is not a verified playable sheet.
Structured training details have not yet been recorded. Available mechanics are preserved above.
Current: not established. Recorded snapshots can update the sidebar. Planned levels remain clearly separate.
| Level | Classes & status | Features / feats / ASI | Spells & stat changes | Build notes |
|---|---|---|---|---|
| Fighter.Planned | Direction: Heavy armor, greatsword, Interception fighting style. · Exact features/stats: Not established. | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes |
D&D 5.5e / 2024 intended.
Homebrew/third-party: None intended.
Not explicitly locked in a complete sheet. Story framing assumes an early/level-1-style adventurer comparable to the others.
Class: Fighter is the intended class.
Subclass: Not established.
Multiclassing: Not established; no multiclass plan discussed.
Not established.
General priority: Strength and Constitution strongly implied.
Not established numerically.
Not established.
Interception: user explicitly identified this as the intended style/direction.
Exact 2024 rules text/effect not recorded here.
None established.
Primary: Tank.
Secondary: Damage.
Pillar identity: Combat / Combat.
- Occupies dangerous space.
- Draws/absorbs pressure.
- Protects nearby companions.
- Hits hard enough that enemies cannot simply ignore him.
- Protectiveness is a character trait, not merely a mechanical role.
This is a concept-direction build, not a verified complete legal 2024 sheet.
No numerical claims beyond established concept should be treated as finalized.
Level 1
Status: Planned/current concept.
Class: Fighter.
Direction: Heavy armor, greatsword, Interception fighting style.
Exact features/stats: Not established.
Levels 2-20
Status: Largely unresolved.
General intended development:
- Stay highly combat-focused.
- Increase durability and front-line control.
- Continue meaningful damage with greatsword.
- Possible later armor specialization feat ("Armored later" / Heavy Armor Master suggested, not locked).
Subclass, ASIs/feats, mastery choices, exact levels and equipment progression: Not established.
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Not recordedNo additional values derived for this snapshot.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
No combat snapshot exists for this selected level.
Tactics describe the supplied concept. Unresolved combinations and rules appear in Notes & inconsistencies.
Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.
No matching structured spells or abilities. Consult the recorded mechanics in Build.
D&D 5.5e / 2024 intended.
Homebrew/third-party: None intended.
Not explicitly locked in a complete sheet. Story framing assumes an early/level-1-style adventurer comparable to the others.
Class: Fighter is the intended class.
Subclass: Not established.
Multiclassing: Not established; no multiclass plan discussed.
Not established.
General priority: Strength and Constitution strongly implied.
Not established numerically.
Not established.
Interception: user explicitly identified this as the intended style/direction.
Exact 2024 rules text/effect not recorded here.
None established.
Primary: Tank.
Secondary: Damage.
Pillar identity: Combat / Combat.
- Occupies dangerous space.
- Draws/absorbs pressure.
- Protects nearby companions.
- Hits hard enough that enemies cannot simply ignore him.
- Protectiveness is a character trait, not merely a mechanical role.
This is a concept-direction build, not a verified complete legal 2024 sheet.
No numerical claims beyond established concept should be treated as finalized.
The shared first adventure of Neris, Corren, Lysa, and Silas; separate from other library continuities.
The trio spend only a relatively short time traveling before reaching the coast/Neris's region. They become confident through minor travel/adventure experiences. A goblin encounter then goes badly; Corren receives a severe wound while acting as the front-line protector. Lysa and Silas get him to the Gull and Lantern, where Neris saves him with her first miracle. The next day he returns to the goblin threat with the party and Neris.
The wounded character need not always be Corren in alternate versions of the opening; the structure was designed to survive if another PC is the one injured. In this specific party/story version, Corren is the established wounded character.
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Recorded concept
Heavy armour is part of the character’s current presentation.
Exact statistics not established.Recorded concept
Greatsword is part of the character’s current presentation.
Exact statistics not established.Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.
No matching structured spells or abilities. Consult the recorded mechanics in Build.
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Not recordedNo additional values derived for this snapshot.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
Open the library continuity ledger · Open remaining library questions