Recorded possession
Floating mixing table
Invented production and casting interface. Exact focus/tool implementation unresolved.
See complete recorded mechanics for limitations.Generated from the published character folio on 2026-10-02. Recorded facts, proposals, uncertainties and separate continuities retain their original labels. Mechanics below show the folio’s default level; see Build for recorded progression.
← Character libraryThe First Idol
“Okay you’re in Track 7 now.”
Dialogue from the roadside bard scene
Two complete written scenes: “WAIT—ARE YOU A BARD??” and “The Drop.” Exact levels and chronology are unspecified; artwork and scene staging are not extra level-1 abilities.
The bass-speaker turret and battle-conducting images depict planned/later capability. They do not add a cannon to the level-1 build.
An 18-year-old elven prodigy invents the musical culture her world does not have. She records, samples and mixes sound through a floating console—and learns to conduct a battlefield like a live set.
Recorded possession
Invented production and casting interface. Exact focus/tool implementation unresolved.
See complete recorded mechanics for limitations.Recorded possession
Signature personal equipment; no established magic-item bonuses.
See complete recorded mechanics for limitations.Recorded possession
Latest recorded AC 14 (12 + DEX 2); future rules normalization unresolved.
See complete recorded mechanics for limitations.Recorded possession
Recorded tool proficiencies and equipment.
See complete recorded mechanics for limitations.Recorded possession
Signet ring, fine clothes, component pouch, backpack and backup dagger. Currency unspecified.
See complete recorded mechanics for limitations.Aeri is an elven artificer with a planned Bard dip who should deliberately not feel conventionally “D&D.” She is a young, bright, bubblegum-idol/DJ prodigy who independently develops the concepts and devices needed to make her aesthetic real in a fantasy world that has no such musical culture.
Her magic is presented as engineered sound and performance rather than conventional spellcasting. She records, samples, layers, loops, mixes, and “drops” magical effects. Her floating mixing table is her signature device. Her future Artillerist cannon is conceived as a hovering bass speaker.
The intended portrayal is not that she is unintelligent or unaware of danger. Her intelligence is central to the concept. Rather, she frames what she experiences through music, sound design, tempo, and production instead of adopting the expected “dangerous fantasy world” attitude.
- White and pink cropped jacket.
- White/black or white/pink fitted top.
- Thigh-high or mismatched legwear.
- Short boots/sneakers with fantasy-tech styling.
These are consistent visual motifs but were generated from the broader direction rather than separately enumerated as mandatory text decisions.
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Legacy Artificer reference ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
Level 1 · current recorded snapshot
Selected level 1 · Current recorded level-1 snapshot · rules legality not certified
Current: level 1. Recorded snapshots can update the sidebar. Planned levels remain clearly separate.
| Level | Classes & status | Features / feats / ASI | Spells & stat changes | Build notes |
|---|---|---|---|---|
| Artificer 1.Current | Subclass: None yet. | Cantrips: Thunderclap, Fire Bolt; Minor Illusion from High Elf. · Prepared spells: Faerie Fire, Thunderwave, Cure Wounds, Detect Magic. Ability scores: STR 8 / DEX 14 / CON 14 / INT 17 / WIS 10 / CHA 14. · Proficiency Bonus: +2. · HP: 10. · AC: 14. · Speed: 30 ft. | Skills: Arcana, Investigation, Performance, Persuasion. · Narrative development: already an anachronistic idol/DJ inventor with recording tech, headphones, and floating mixing table. | |
| Artificer 2.Planned | Feature direction: Infusions. | No specific selection documented for this level | Enhanced Arcane Focus for upgraded mixing table. · Replicate Magic Item as early “audio tech.” · These specific infusion choices were proposed, not explicitly accepted. | |
| Artificer 3.Planned | Subclass: Artillerist was proposed as the recommended subclass. · Signature feature presentation: Eldritch Cannon as a hovering bass speaker. | No specific selection documented for this level | Strong acceptance evidence: user immediately responded, “Of course the turret is a bass speaker.” This explicitly accepts the turret presentation and strongly supports Artillerist as intended direction, but the user did not separately say “Artillerist is final.” · Flamethrower → distortion blast. · Force Ballista → bass cannon. · Protector → ambient shield field. · These individual mode descriptions are proposed flavour, not separately confirmed. · Narrative development: her portable sound system becomes an active battlefield instrument. | |
| Artificer 4 under the proposed route.Planned | ASI: assistant proposed increasing Intelligence to 18 or 20. | No specific selection documented for this level | No exact method/choice was established. | |
| Artificer 5 under the proposed route.Planned | Feature highlighted by assistant: Arcane Firearm (assuming Artillerist/legacy implementation) as a mixing-table amplifier. · Neither exact level-5 spell preparation nor feature legality under a final rules edition was verified. | Spell highlighted: Shatter, specifically because it fits the sound-combat identity. | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes | |
| Not recordedUnspecified | No specific selection documented for this level | No specific selection documented for this level | No additional notes |
Recorded rules edition: Mixed / unclear.
- Project default instructions specify 2024 D&D 5e unless otherwise requested.
- The actual recorded level-1 build uses legacy-style assumptions: High Elf fixed ability increases, Noble background, and an Artificer spell/preparation presentation consistent with 2014-era Artificer material.
- This file preserves the recorded build. It does NOT silently convert it to 2024 rules and does NOT claim the build is rules-legal under any specific current rules package.
STR 8, modifier -1.
DEX 14, modifier +2.
CON 14, modifier +2.
INT 17, modifier +3.
WIS 10, modifier +0.
CHA 14, modifier +2.
- Arcana +5.
- Investigation +5.
- Performance +4.
- Persuasion +4.
Expertise: None established.
One earlier assistant note suggested Insight as an “optional swap,” but this was not accepted as a current skill choice.
Not established.
An earlier assistant draft mentioned “Extra Language: dealer’s choice” but no language was chosen.
Exact 2024/legacy source legality of these proficiencies was not verified in-conversation.
- Magical Tinkering.
Recorded narrative use: create small magical items/effects, record and replay sounds or light, make tiny magical illusions. This was explicitly treated as prototype recording technology.
- Artificer Spellcasting.
Spellcasting ability: Intelligence.
Spell Save DC: 13.
Spell Attack Bonus: +5.
Recorded cantrips: 2 artificer cantrips, plus Minor Illusion from High Elf.
Recorded prepared spells: 4.
1. Thunderclap.
Narrative flavour: close-range bass pulse / “DROP”-style sound burst.
Exact action type, save, range, damage scaling, and legal availability under the intended rules edition: Not established in the conversation.
Generated sheet discrepancy: image labels Thunderclap under “ATTACKS” as “Ranged Spell Attack: +5” and “Hit: 1d6 Thunder (5 ft. radius).” This should be treated as a transcription of the generated image, not as verified rules text.
2. Fire Bolt.
Narrative flavour: focused high-frequency beam / “high frequency spike.”
Generated sheet records:
- Ranged Spell Attack: +5.
- Hit: 1d10 Fire.
Range/action type not recorded.
3. Minor Illusion (High Elf cantrip).
Narrative flavour: visualizer / stage effects.
Mechanics beyond the name: Not established.
- Faerie Fire.
Role/flavour: signature opener; stage lighting / enemy highlighting; “advantage engine.”
Exact action, range, duration, concentration, save, and rules text: Not established in conversation.
- Thunderwave.
Role/flavour: signature “DROP”; bass/subwoofer blast; push + damage.
Exact action, range/area, damage, save, and spell-level details: Not established in conversation.
- Cure Wounds.
Role/flavour: harmonic stabilization / healing.
Exact action/range/healing formula: Not established.
- Detect Magic.
Role/flavour: audio-spectrum analyzer; she “listens” to magic.
Ritual/concentration/duration details: Not established.
Earlier draft also mentioned noble starting money/gold but no amount was fixed.
Currency: Not established.
Magic items: None mechanically established.
Attunement: Not established.
Consumables: None established.
1. Open with Faerie Fire (“set the stage”).
2. Reposition and use Fire Bolt (“build tempo”).
3. Use Thunderwave for the “DROP.”
ESTABLISHED = explicitly current or explicitly accepted.
PLANNED = intended future direction stated/accepted but not yet a current feature.
ALTERNATE = competing or optional route.
UNRESOLVED = mentioned but not chosen/finalized.
Total level: 2.
Class levels: Artificer 2.
Class taken: Artificer.
Feature direction: Infusions.
Examples proposed by assistant:
- Enhanced Arcane Focus for upgraded mixing table.
- Replicate Magic Item as early “audio tech.”
These specific infusion choices were proposed, not explicitly accepted.
Status: class continuation planned; exact infusion selections unresolved.
Total level: 3.
Class levels: Artificer 3.
Class taken: Artificer.
Subclass: Artillerist was proposed as the recommended subclass.
Strong acceptance evidence: user immediately responded, “Of course the turret is a bass speaker.” This explicitly accepts the turret presentation and strongly supports Artillerist as intended direction, but the user did not separately say “Artillerist is final.”
Signature feature presentation: Eldritch Cannon as a hovering bass speaker.
Proposed cannon modes/reflavour:
- Flamethrower → distortion blast.
- Force Ballista → bass cannon.
- Protector → ambient shield field.
These individual mode descriptions are proposed flavour, not separately confirmed.
Narrative development: her portable sound system becomes an active battlefield instrument.
Total level: 4 if staying Artificer.
Class levels: Artificer 4 under the proposed route.
ASI: assistant proposed increasing Intelligence to 18 or 20.
No exact method/choice was established.
Status: unresolved.
Total level: 5 if staying Artificer.
Class levels: Artificer 5 under the proposed route.
Spell highlighted: Shatter, specifically because it fits the sound-combat identity.
Feature highlighted by assistant: Arcane Firearm (assuming Artillerist/legacy implementation) as a mixing-table amplifier.
Neither exact level-5 spell preparation nor feature legality under a final rules edition was verified.
Status: proposed/planned conceptually, unresolved mechanically.
No full level-by-level route was established.
The original user concept explicitly says “artificer with bard dip.” Therefore a Bard multiclass is part of the intended build direction.
Unresolved:
- First Bard level.
- Total Bard levels.
- Bard subclass.
- Whether Bard is taken before or after Artificer 5.
- Spell choices and Bardic feature progression.
- Bard 1–3 levels “later.”
- Bardic Inspiration reflavoured as a hype/performance boost.
- More performance magic and social capability.
These are proposed details except the existence of some Bard dip, which originates from the user.
No concrete alternate class progression was established.
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Legacy Artificer reference ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
Tactics describe the supplied concept. Unresolved combinations and rules appear in Notes & inconsistencies.
Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.
Close-range bass pulse; the generated sheet’s attack procedure is explicitly unreliable.
Focused high-frequency spike; image records +5, 1d10 fire.
Visualizer and stage effects.
Stage lighting / target highlighting; signature setup.
The bass DROP; exact rules details require the chosen edition.
Harmonic stabilization and healing.
Audio-spectrum analysis: listening to magic.
Sound-themed progression idea, not currently prepared.
No matching structured spells or abilities. Consult the recorded mechanics in Build.
Recorded rules edition: Mixed / unclear.
- Project default instructions specify 2024 D&D 5e unless otherwise requested.
- The actual recorded level-1 build uses legacy-style assumptions: High Elf fixed ability increases, Noble background, and an Artificer spell/preparation presentation consistent with 2014-era Artificer material.
- This file preserves the recorded build. It does NOT silently convert it to 2024 rules and does NOT claim the build is rules-legal under any specific current rules package.
STR 8, modifier -1.
DEX 14, modifier +2.
CON 14, modifier +2.
INT 17, modifier +3.
WIS 10, modifier +0.
CHA 14, modifier +2.
- Arcana +5.
- Investigation +5.
- Performance +4.
- Persuasion +4.
Expertise: None established.
One earlier assistant note suggested Insight as an “optional swap,” but this was not accepted as a current skill choice.
Not established.
An earlier assistant draft mentioned “Extra Language: dealer’s choice” but no language was chosen.
Exact 2024/legacy source legality of these proficiencies was not verified in-conversation.
- Magical Tinkering.
Recorded narrative use: create small magical items/effects, record and replay sounds or light, make tiny magical illusions. This was explicitly treated as prototype recording technology.
- Artificer Spellcasting.
Spellcasting ability: Intelligence.
Spell Save DC: 13.
Spell Attack Bonus: +5.
Recorded cantrips: 2 artificer cantrips, plus Minor Illusion from High Elf.
Recorded prepared spells: 4.
1. Thunderclap.
Narrative flavour: close-range bass pulse / “DROP”-style sound burst.
Exact action type, save, range, damage scaling, and legal availability under the intended rules edition: Not established in the conversation.
Generated sheet discrepancy: image labels Thunderclap under “ATTACKS” as “Ranged Spell Attack: +5” and “Hit: 1d6 Thunder (5 ft. radius).” This should be treated as a transcription of the generated image, not as verified rules text.
2. Fire Bolt.
Narrative flavour: focused high-frequency beam / “high frequency spike.”
Generated sheet records:
- Ranged Spell Attack: +5.
- Hit: 1d10 Fire.
Range/action type not recorded.
3. Minor Illusion (High Elf cantrip).
Narrative flavour: visualizer / stage effects.
Mechanics beyond the name: Not established.
- Faerie Fire.
Role/flavour: signature opener; stage lighting / enemy highlighting; “advantage engine.”
Exact action, range, duration, concentration, save, and rules text: Not established in conversation.
- Thunderwave.
Role/flavour: signature “DROP”; bass/subwoofer blast; push + damage.
Exact action, range/area, damage, save, and spell-level details: Not established in conversation.
- Cure Wounds.
Role/flavour: harmonic stabilization / healing.
Exact action/range/healing formula: Not established.
- Detect Magic.
Role/flavour: audio-spectrum analyzer; she “listens” to magic.
Ritual/concentration/duration details: Not established.
Earlier draft also mentioned noble starting money/gold but no amount was fixed.
Currency: Not established.
Magic items: None mechanically established.
Attunement: Not established.
Consumables: None established.
1. Open with Faerie Fire (“set the stage”).
2. Reposition and use Fire Bolt (“build tempo”).
3. Use Thunderwave for the “DROP.”
Two complete written scenes: “WAIT—ARE YOU A BARD??” and “The Drop.” Exact levels and chronology are unspecified; artwork and scene staging are not extra level-1 abilities.
Aeri was born into House Vellune, a well-standing old elven household. Her family embodies traditional high-elven society: traditional clothing, mannerisms, refinement, and continuity.
Aeri is radically unlike them in presentation and creative interests. There is no established idol-pop or DJ tradition for her to copy. She loves music, is highly intelligent, and independently learns to “produce” it in her own way. She invents a means to record music/sound and develops her signature floating mixing table. Her magical practice becomes inseparable from mixing recorded tracks, manipulating sound, and producing stage-like effects.
The user suggested that she “probably invented bubblegum.” This was presented as a playful concept detail, not subsequently confirmed as an established historical fact. It remains proposed.
No detailed childhood events, formal school, mentor, first adventure, or reason for leaving home have been established.
The later images strongly reinforce the intended combat presentation: she stands centrally, performs rather than fights conventionally, and makes the battlefield resemble a concert from both “stage” and “crowd” perspectives.
WRITTEN APPEARANCE 1 — Roadside Bard Encounter
Story title: None established.
Role: Protagonist/focal character.
Build/time: No explicit level stated. She already has the floating table/recording capability and travels with the fighter/rogue/ranger party.
Summary: Aeri hears a lone bard playing in the woods, mistakes the party’s alarm for something exciting, rushes to meet him, interrogates him about range/harmony, turns the meeting into an impromptu duet, records a sample, labels it “Track 7,” and declares the encounter a collaboration.
Relationship impact: Establishes how intensely she reacts to musicians and how her party treats her musical obsession as a defining constant.
Differences from general profile: None; this scene is a direct demonstration of the profile.
Full text: stories/aeri-vellune-vignettes/FULL_STORY.txt.
WRITTEN APPEARANCE 2 — “The Drop” Battle Vignette
Story title: Scene heading used in conversation: “The Drop.”
Role: Protagonist/focal battlefield controller.
Build/time: Exact level not stated. Scene uses Faerie Fire, Thunderclap, and Thunderwave by name and portrays her as tactically shaping the fight.
Summary: The party is overwhelmed in ruins. Aeri listens to the battlefield as if it is a bad mix, calls out structural problems, uses light and sound to reorganize the engagement, and transforms the fight into a synchronized performance. The party realizes she has effectively “produced” the victory.
Relationship impact: Establishes the party’s growing recognition that her apparently playful performance mindset can be tactically formidable.
Differences from general profile: The scene is more competent/commanding than the earliest level-1 tactical description, but no exact level was established; do not assume it is literally level 1.
Full text: stories/aeri-vellune-vignettes/FULL_STORY.txt.
- Solo “concert mode” with floating mixing table and bass speaker.
- Widescreen party battle.
- Central “conducting” view from behind, placing Aeri in the middle of the fight.
- Complementary “crowd experience” view from the party side.
These are visualizations of the combat-performance concept, not separate written story events unless later adopted as such.
Open an image to view the complete composition.
All images below are original PNG files accessible in this conversation runtime and exported without generating replacements.
1. aeri_concert_mode_dungeon.png
Source runtime file: a_digital_illustration_in_an_anime_and_futuristic.png
Character(s): Aeri Vellune.
Story/continuity: General Aeri continuity; not tied to a formal written story event.
Role: Full-body action / combat-performance concept.
Status: Current visual reference.
Recommended use: Primary action portrait or gallery image.
Depiction: Aeri in a dungeon/ruin environment, blonde/pink twin tails, round headphones, bright pink/white/blue idol outfit, floating mixing table, floating speaker turret, bubblegum bubble, pink/cyan magical sound effects.
Discrepancies/notes:
- Turret is depicted even though the current playable snapshot is level 1 and Artillerist turret is future progression.
- Image is anime-styled, while the later character-sheet request asked for a more realistic/gritty presentation.
Generation description available from the image event:
“In a vivid digital illustration, an elven DJ with a futuristic, idol-like look brings magic to an ancient, overgrown dungeon during her electrifying concert. With platinum blonde twin tails, glowing blue eyes, and a stylish pink-and-white outfit, she commands her equipment and projects beams of colorful light, while strobe effects and arcane energy surround her amidst the vine-covered ruins.”
2. aeri_midfight_widescreen.png
Source runtime file: a_digital_anime_style_illustration_depicts_an_elve.png
Character(s): Aeri Vellune; unnamed fighter, rogue/ranger-like allies; glowing enemy figures.
Story/continuity: Visualizes the “The Drop”/battle-conducting concept, but is not itself additional prose canon.
Role: Widescreen action / party battle.
Status: Current visual reference.
Recommended use: Hero/banner or gallery.
Depiction: Aeri foreground-right with floating DJ console and bass speaker, party fighting in ancient ruins, enemies outlined by bright magical effects resembling Faerie Fire.
Discrepancies/notes:
- Aeri is more foreground performer than “middle of things”; this composition was subsequently refined by the next image.
- Anime style.
Generation description:
“The illustration shows a fierce elven DJ idol aiding her party in a battle within ruined, overgrown temples at night. Sporting a white-and-pink outfit, glowing headphones, and casting a stunning Thunderwave spell, she leads her allies—an armored fighter, stealthy rogue, and sharpshooting ranger—against glowing, Faerie Fire-marked enemies in a dynamic clash of sound and magic.”
3. aeri_conducting_stage_view.png
Source runtime file: a_digital_illustration_in_fantasy_and_anime_style.png
Character(s): Aeri Vellune; unnamed party members and enemies.
Story/continuity: Visual concept for the battle-conducting idea.
Role: Widescreen action / “view from stage.”
Status: Current; strongest latest expression of desired combat staging.
Recommended use: Hero/banner or primary combat image.
Depiction: Aeri centered and seen from behind, mixing table in front, arms raised like a conductor, fighter nearby, multiple glowing outlined enemies surrounding the wider battle, floating bass speaker to her side.
Discrepancies/notes:
- User explicitly approved this composition as “Perfect ‘view from stage’ performance vibes.”
- Turret remains future progression relative to level-1 snapshot.
- Anime/fantasy style rather than gritty realism.
Generation description:
“In this captivating digital illustration with fantasy and anime aesthetics, Aeri, an elf-like DJ idol, leads her adventurer party in battle within a crumbling stone ruin. Surrounded by glowing pink, blue, and orange outlines of enemies, Aeri skillfully casts spells while her team — a fighter, rogue, and archer — engage in combat, all guided by her floating DJ console and bass speaker turret that pulse with vibrant hues.”
4. aeri_crowd_experience.png
Source runtime file: a_digital_fantasy_style_illustration_shows_a_conce.png
Character(s): Aeri Vellune; unnamed party members; enemy figures.
Story/continuity: Complementary visual to aeri_conducting_stage_view.png.
Role: Widescreen action / “crowd experience.”
Status: Current visual reference.
Recommended use: Gallery or secondary hero/banner paired with the stage-view image.
Depiction: View toward Aeri as the central performer in ruined architecture, with foreground adventurers/weapons reading like a concert crowd and neon-lit enemies around her.
Discrepancies/notes:
- Foreground party posture can read as cheering/crowd-like rather than literal tactical combat, which is intentional to the requested metaphor.
- Bass turret shown despite future-level status.
Generation description:
“In an epic fantasy scene, an elf DJ with vibrant pink ponytails channels sound magic to lead a magical battle in ancient, overgrown ruins. Surrounded by awe-struck adventurers and glowing blue-pink energy, she creates powerful shockwaves while enemies are outlined in radiant magic, their weapons raised in response.”
5. aeri_level1_character_sheet.png
Source runtime file: a_detailed_fantasy_character_sheet_illustrated_d.png
Character(s): Aeri Vellune.
Story/continuity: General character reference.
Role: Build sheet / design sheet with portraits.
Status: Current as a visual/reference artifact, but mechanics require conflict flags below.
Recommended use: Build sheet/source reference; not the primary portrait.
Depiction: A4 parchment character sheet with mechanical column and three Aeri images in a gritty fantasy presentation.
Visible written information transcribed into BUILD.txt includes:
- Aeri Vellune / “The First Idol.”
- Race High Elf; Class Artificer; Level 1; Background Noble; Alignment Chaotic Neutral.
- Proficiency +2; AC 14; Speed 30 ft.; HP 10.
- STR 8 (-1), DEX 14 (+2), CON 14 (+2), INT 17 (+3), WIS 10 (+0), CHA 14 (+2).
- Constitution +4 and Intelligence +5 saves.
- Arcana +5, Investigation +5, Performance +4, Persuasion +4.
- Spell Save DC 13; Spell Attack +5.
- Cantrips Thunderclap, Fire Bolt, Minor Illusion (High Elf).
- Prepared Faerie Fire, Thunderwave, Cure Wounds, Detect Magic.
- Equipment includes studded leather, floating mixing table, tools, dagger, signet ring, fine clothes, component pouch, backpack; headphones shown as a labelled visual detail.
- Progression notes: levels 2–3 infusions/Artillerist; level 4 INT ASI; level 5 Shatter/Arcane Firearm; future Bard dip.
Discrepancies/uncertainties:
- Alignment “Chaotic Neutral” is not established in text.
- Thunderclap attack line appears mechanically unreliable/unverified.
- “Level 4: ASI – Increase Intelligence to 18 or 20” is not a finalized choice.
- Sheet depicts bass-speaker turret-like tech even though level 1 has no subclass cannon yet.
Generation description:
“The character profile is presented on a vintage, worn-style parchment with detailed fantasy imagery featuring a High Elf artificer named Aeri Vellune. A mix of dark and neon aesthetics, this sheet combines vibrant magical visuals with intricate stats, spells, and personal traits, illustrating Aeri’s dynamic, performance-driven combat style and enchanted devices.”
Recorded possession
Invented production and casting interface. Exact focus/tool implementation unresolved.
See complete recorded mechanics for limitations.Recorded possession
Signature personal equipment; no established magic-item bonuses.
See complete recorded mechanics for limitations.Recorded possession
Latest recorded AC 14 (12 + DEX 2); future rules normalization unresolved.
See complete recorded mechanics for limitations.Recorded possession
Recorded tool proficiencies and equipment.
See complete recorded mechanics for limitations.Recorded possession
Signet ring, fine clothes, component pouch, backpack and backup dagger. Currency unspecified.
See complete recorded mechanics for limitations.Recorded possession
Accepted future visual concept, strongly supporting Artillerist; not a level-1 feature.
See complete recorded mechanics for limitations.Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.
Close-range bass pulse; the generated sheet’s attack procedure is explicitly unreliable.
Focused high-frequency spike; image records +5, 1d10 fire.
Visualizer and stage effects.
Stage lighting / target highlighting; signature setup.
The bass DROP; exact rules details require the chosen edition.
Harmonic stabilization and healing.
Audio-spectrum analysis: listening to magic.
Sound-themed progression idea, not currently prepared.
No matching structured spells or abilities. Consult the recorded mechanics in Build.
Structured progression, selected core class features and deterministic snapshot calculations; not a full build-legality certification. Checked 2026-09-29.
Class features follow class level; proficiency follows total level. Verified grants do not choose feats, spells or subclasses. Current and planned snapshots remain separate. HP above level 1, unknown skill modifiers and unresolved edition/homebrew choices stay open.
Official SRD 5.2.1 — 2024 rules ↗ · Legacy Artificer reference ↗ · Import audit & remaining work
This work includes material from the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC, available at dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License.
Open the library continuity ledger · Open remaining library questions
STR 8, DEX 14, CON 14, INT 17, WIS 10, CHA 14; HP 10; AC 14; speed 30 ft.; proficiency +2; Arcana/Investigation/Performance/Persuasion; CON/INT saves; Thunderclap, Fire Bolt, Minor Illusion; prepared Faerie Fire, Thunderwave, Cure Wounds, Detect Magic.
No previous export package is available in this conversation. This package cannot state what the user’s local D&D Character Pholio website currently contains.