Vyra Dragonhewn

Generated from the published character folio on 2026-10-02. Recorded facts, proposals, uncertainties and separate continuities retain their original labels. Mechanics below show the folio’s default level; see Build for recorded progression.

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Species
Half-Elf
Class
Draconic Sorcerer 6 / Armorer Artificer 3
Subclass
Draconic Bloodline / Armorer
Level
9
Background
Guild Artisan
Alignment
Chaotic Neutral
Campaign
Independent continuity

Overview

Character overview

A dragon-blood sorcerer and armour engineer who sees unfinished work as a blessing: the body, the machine, and the self can all be revised.

Her restored limbs, wings, armour, and innate magic belong to the same visual and thematic sentence—power inherited, power made, and power deliberately claimed.

Personality

Traits
Confident, restless, and unwilling to treat incompleteness as shame. She is drawn to difficult repairs because the finished object proves that origins do not set limits.
Ideals
Not recorded
Bonds
Not recorded
Flaws
Not recorded
Mannerisms
Not recorded
Fears
Not recorded
Motivations
Not recorded
Goals
Innate dragon blood and chosen invention converge until armour, restored limbs, magic, and flight become one act of becoming.
Relationships
Not recorded
Voice
Restless, confident, and fascinated by what could be rebuilt better.

Visual dossier

Visual identity
Dark engineered armour, burgundy cloth, visible mechanisms, draconic wings, and restoration that reads as deliberate self-authorship.
Height
Not recorded
Build
Not recorded
Hair
Not recorded
Eyes
Not recorded
Skin
Not recorded
Age
Not recorded
Clothing & armour
Dark metal arcane armour, burgundy fabric, integrated limb mechanisms, artisan’s tools, and components that visibly bridge draconic form with engineered structure.

Key visuals

Portrait

Equipment highlights

Equipment

Possession record 1

Dark metal arcane armour, burgundy fabric, integrated limb mechanisms, artisan’s tools, and components that visibly bridge draconic form with engineered structure.

Not recorded

Character

Personality & inner life

Traits
Confident, restless, and unwilling to treat incompleteness as shame. She is drawn to difficult repairs because the finished object proves that origins do not set limits.
Ideals
Not recorded
Bonds
Not recorded
Flaws
Not recorded
Mannerisms
Not recorded
Fears
Not recorded
Motivations
Not recorded
Goals
Innate dragon blood and chosen invention converge until armour, restored limbs, magic, and flight become one act of becoming.
Relationships
Not recorded
Voice
Restless, confident, and fascinated by what could be rebuilt better.

Appearance & visual identity

Visual identity
Dark engineered armour, burgundy cloth, visible mechanisms, draconic wings, and restoration that reads as deliberate self-authorship.
Height
Not recorded
Build
Not recorded
Hair
Not recorded
Eyes
Not recorded
Skin
Not recorded
Age
Not recorded
Clothing & armour
Dark metal arcane armour, burgundy fabric, integrated limb mechanisms, artisan’s tools, and components that visibly bridge draconic form with engineered structure.

Connections

Not recorded

Build

Character build

Level 9

Draconic Sorcerer 6 / Armorer Artificer 3

5e sourceCustom features / review pending

Selected level 9 · Recorded sheet · unresolved rules

Starting foundation

  • Half-Elf Sorcerer 1
  • Draconic Bloodline
  • Guild Artisan background
  • Levels 1–4: Sorcerer core spells, ancestry, then Metamagic

Recorded features

  • Arcane Armour; Infuse Item
  • Mechanical wings and limb restoration
  • Subtle, Empowered, and Quickened Metamagic as listed
  • Eldritch Cannon: +8, 1d8 force as listed
  • Enhanced claws: +7, 1d6 slashing + 1d6 fire as listed

Legacy 5e Half-Elf with Draconic Ancestry; Guild Artisan background; Chaotic Neutral.

Draconic Sorcerer 6 / Armorer Artificer 3. STR 10, DEX 14, CON 16, INT 16, WIS 12, CHA 20.

Intended role: high-Charisma dragon-blood caster, magical-armour engineer, and aerial utility character.

The multiclass requires both Charisma and Intelligence to matter: Sorcerer drives innate offence and flight identity, while Artificer supplies armour, tools, infusions, and constructed solutions.

Training & abilities

Structured training details have not yet been recorded. Available mechanics are preserved above.

Level progression

Current: level 9. Recorded snapshots can update the sidebar. Planned levels remain clearly separate.

LevelClasses & statusFeatures / feats / ASISpells & stat changesBuild notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Draconic Sorcerer 6 / Armorer Artificer 3CurrentNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes

Development plan

  • The supplied profile sits at Sorcerer 6 / Artificer 3 rather than providing a full level-20 plan.
  • Future advancement should decide whether stronger innate dragon magic or deeper armour engineering is the final expression of her identity.

Combat

Combat reference

Armour class17
Hit points58
Hit dice6d6 + 3d8
Initiative—
Speed30 ft · fly 40 ft
Spell attack+8
Spell save DC16

Attacks, features & defenses

  • Arcane Armour; Infuse Item
  • Mechanical wings and limb restoration
  • Subtle, Empowered, and Quickened Metamagic as listed
  • Eldritch Cannon: +8, 1d8 force as listed
  • Enhanced claws: +7, 1d6 slashing + 1d6 fire as listed

Resources & reactions

Not recorded

Legacy 5e Half-Elf with Draconic Ancestry; Guild Artisan background; Chaotic Neutral.

Draconic Sorcerer 6 / Armorer Artificer 3. STR 10, DEX 14, CON 16, INT 16, WIS 12, CHA 20.

Intended role: high-Charisma dragon-blood caster, magical-armour engineer, and aerial utility character.

The multiclass requires both Charisma and Intelligence to matter: Sorcerer drives innate offence and flight identity, while Artificer supplies armour, tools, infusions, and constructed solutions.

Combat tactics

Tactics describe the supplied concept. Unresolved combinations and rules appear in Notes & inconsistencies.

Spells & abilities

Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.

No matching structured spells or abilities. Consult the recorded mechanics in Build.

Story

Character story

A dragon-blood sorcerer and armour engineer who sees unfinished work as a blessing: the body, the machine, and the self can all be revised.

Her restored limbs, wings, armour, and innate magic belong to the same visual and thematic sentence—power inherited, power made, and power deliberately claimed.

Voice & motivation

Restless, confident, and fascinated by what could be rebuilt better.

Confident, restless, and unwilling to treat incompleteness as shame.

She is drawn to difficult repairs because the finished object proves that origins do not set limits.

Development

Innate dragon blood and chosen invention converge until armour, restored limbs, magic, and flight become one act of becoming.

The supplied profile sits at Sorcerer 6 / Artificer 3 rather than providing a full level-20 plan.

Future advancement should decide whether stronger innate dragon magic or deeper armour engineering is the final expression of her identity.

Relationships

Stories & separate continuities

Primary Vyra continuity

Legacy-era build sheet; no prose story supplied.

A separate full narrative has not been recorded for this continuity.

Equipment

Equipment & possessions

Equipment

Possession record 1

Dark metal arcane armour, burgundy fabric, integrated limb mechanisms, artisan’s tools, and components that visibly bridge draconic form with engineered structure.

Not recorded

Signature instruments & gifts

Not recorded

Spells

Spells & abilities

Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.

No matching structured spells or abilities. Consult the recorded mechanics in Build.

Notes

Notes & inconsistencies

Campaign-scale stakes

Not recorded

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