Vaelen Thornbind

Generated from the published character folio on 2026-10-02. Recorded facts, proposals, uncertainties and separate continuities retain their original labels. Mechanics below show the folio’s default level; see Build for recorded progression.

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Species
Reborn
Class
Circle of Spores Druid / Artificer
Level
1 · unrecorded
Background
Hermit / Nature's Reclaimer background
Alignment
Neutral
Campaign
Primary Vaelen continuity

Overview

Character overview

Vaelen is the Reborn Root: a dead soul rebuilt through a dryad’s intervention, with living wood, fungal life, and engineered mechanisms carrying the continuity of one person.

The broken body is not a flaw to conceal. Every repair is evidence of covenant, adaptation, and chosen continuation.

Personality

Traits
Measured, patient, and less frightened of decay than most living people. Identity rests in continuity of soul and purpose, not in preserving an original body.
Ideals
Not recorded
Bonds
Dryad — rescuer, possible patron in the alternate build, and origin of the covenant that rebuilt him.
Flaws
Not recorded
Mannerisms
Not recorded
Fears
Not recorded
Motivations
Not recorded
Goals
He stops treating restoration as a return to an earlier self and becomes a bridge between living systems, death, and deliberate craft.
Relationships
Dryad — rescuer, possible patron in the alternate build, and origin of the covenant that rebuilt him.
Voice
Measured and observant, with the calm of someone who already crossed death once.

Visual dossier

Visual identity
Living wood, pale fungal light, integrated metal limbs, and repairs designed to look cultivated rather than concealed.
Height
Not recorded
Build
Not recorded
Hair
Not recorded
Eyes
Not recorded
Skin
Not recorded
Age
Not recorded
Clothing & armour
Integrated mechanical limbs, living-root body structures, nature-infused tools, and an armour or artillery platform depending on the chosen artificer path.

Key visuals

Portrait

Equipment highlights

Equipment

Possession record 1

Integrated mechanical limbs, living-root body structures, nature-infused tools, and an armour or artillery platform depending on the chosen artificer path.

Not recorded

Character

Personality & inner life

Traits
Measured, patient, and less frightened of decay than most living people. Identity rests in continuity of soul and purpose, not in preserving an original body.
Ideals
Not recorded
Bonds
Dryad — rescuer, possible patron in the alternate build, and origin of the covenant that rebuilt him.
Flaws
Not recorded
Mannerisms
Not recorded
Fears
Not recorded
Motivations
Not recorded
Goals
He stops treating restoration as a return to an earlier self and becomes a bridge between living systems, death, and deliberate craft.
Relationships
Dryad — rescuer, possible patron in the alternate build, and origin of the covenant that rebuilt him.
Voice
Measured and observant, with the calm of someone who already crossed death once.

Appearance & visual identity

Visual identity
Living wood, pale fungal light, integrated metal limbs, and repairs designed to look cultivated rather than concealed.
Height
Not recorded
Build
Not recorded
Hair
Not recorded
Eyes
Not recorded
Skin
Not recorded
Age
Not recorded
Clothing & armour
Integrated mechanical limbs, living-root body structures, nature-infused tools, and an armour or artillery platform depending on the chosen artificer path.

Connections

Build

Character build

Planned level 20

Circle of Spores Druid / Artificer

5eBuild choice pending

Level 1 has no recorded build snapshot. The plan below is not a verified playable sheet.

Starting foundation

  • Reborn lineage
  • Circle of Spores Druid foundation
  • Hermit / Nature's Reclaimer background

Recorded features

  • Primary plan: Spores Druid 9 / Artificer 11
  • Artillerist or Armorer unresolved
  • Fungal control, infusions, and integrated repair
  • Dryad-patron Warlock is an alternate build, not a third class

Reborn lineage from Van Richten’s Guide to Ravenloft; Hermit background reframed as Nature’s Reclaimer.

Abilities: STR 10, DEX 14, CON 14, INT 16, WIS 16, CHA 10.

Primary plan: Circle of Spores Druid 9 / Artificer 11, with Artillerist or Armorer as the unresolved artificer specialisation.

Alternate version: Genie Warlock with the dryad framed as patron. This is a separate build interpretation, not an additional simultaneous class.

Training & abilities

Structured training details have not yet been recorded. Available mechanics are preserved above.

Level progression

Current: not established. Recorded snapshots can update the sidebar. Planned levels remain clearly separate.

LevelClasses & statusFeatures / feats / ASISpells & stat changesBuild notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
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Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
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Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes
Not recordedUnspecifiedNo specific selection documented for this levelNo specific selection documented for this levelNo additional notes

Development plan

  • Druid to level 9 develops fungal transformation, summoning, control, and the nature/death bridge.
  • Artificer to level 11 develops integrated craft, infusions, and a mature restoration engine.
  • The character arc moves from being reconstructed by another power to becoming an active author of restoration.

Combat

Combat reference

Armour class—
Hit points—
Hit dice—
Initiative—
Speed—
Spell attack—
Spell save DC—

No combat snapshot exists for this selected level.

Attacks, features & defenses

  • Primary plan: Spores Druid 9 / Artificer 11
  • Artillerist or Armorer unresolved
  • Fungal control, infusions, and integrated repair
  • Dryad-patron Warlock is an alternate build, not a third class

Resources & reactions

Not recorded

Reborn lineage from Van Richten’s Guide to Ravenloft; Hermit background reframed as Nature’s Reclaimer.

Abilities: STR 10, DEX 14, CON 14, INT 16, WIS 16, CHA 10.

Primary plan: Circle of Spores Druid 9 / Artificer 11, with Artillerist or Armorer as the unresolved artificer specialisation.

Alternate version: Genie Warlock with the dryad framed as patron. This is a separate build interpretation, not an additional simultaneous class.

Combat tactics

Tactics describe the supplied concept. Unresolved combinations and rules appear in Notes & inconsistencies.

Spells & abilities

Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.

No matching structured spells or abilities. Consult the recorded mechanics in Build.

Story

Character story

Vaelen is the Reborn Root: a dead soul rebuilt through a dryad’s intervention, with living wood, fungal life, and engineered mechanisms carrying the continuity of one person.

The broken body is not a flaw to conceal. Every repair is evidence of covenant, adaptation, and chosen continuation.

Voice & motivation

Measured and observant, with the calm of someone who already crossed death once.

Measured, patient, and less frightened of decay than most living people.

Identity rests in continuity of soul and purpose, not in preserving an original body.

Development

He stops treating restoration as a return to an earlier self and becomes a bridge between living systems, death, and deliberate craft.

Druid to level 9 develops fungal transformation, summoning, control, and the nature/death bridge.

Artificer to level 11 develops integrated craft, infusions, and a mature restoration engine.

The character arc moves from being reconstructed by another power to becoming an active author of restoration.

Relationships

Dryad — rescuer, possible patron in the alternate build, and origin of the covenant that rebuilt him.

Stories & separate continuities

Primary Vaelen continuity

Two alternate build expressions remain open; no prose story supplied.

A separate full narrative has not been recorded for this continuity.

Equipment

Equipment & possessions

Equipment

Possession record 1

Integrated mechanical limbs, living-root body structures, nature-infused tools, and an armour or artillery platform depending on the chosen artificer path.

Not recorded

Signature instruments & gifts

Not recorded

Spells

Spells & abilities

Descriptions preserve character-specific source details. Missing action, concentration, ritual, or rules text is marked as unrecorded.

No matching structured spells or abilities. Consult the recorded mechanics in Build.

Notes

Notes & inconsistencies

Campaign-scale stakes

Not recorded

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